PlayStation's Biggest Revenue Item: Micro Payments
Micropayments, which were included in the gaming world later, have reached a point where they are criticized by many players today. However, this method…
Micropayments, which were included in the gaming world later, have reached a point where they are criticized by many players today. However, this method…
Joined the game world later micropayments, Today, it has reached a point where it is criticized by many players. However, the revenues earned by publishers and companies thanks to this method are at an astounding level.
Today, Sony's April 2020 to June 2020 The last financial report covering the period has been published. In the published report, the rates of console hardware, packaged software, digital software, additional content, subscriptions and other revenue items were determined.
Share of micropayments 41%

(Distribution of Sony's Game and Network Services net revenue by segments in the 1st quarter of fiscal year 2020 (April 1 - June 30))
Sony announced that its revenues between April 1, 2020 and June 30, 2020 41% from DLC, microtransactions and other in-game purchases got it. The company's total income from here is exactly $2.29 billion.
When we look at the company's other income items, on the console side $520 million revenue It is seen that this income constitutes 9% of its total income. Another low income item for the company is packaged software, with a 6% share and $350 million in revenue. Sales continue to rise on PlayStation Store. Digital software is the company's second largest revenue stream at the point. The digital software item, which accounted for 24% of revenue, brought in $1.37 billion in revenue.

of the company largest income item brought a section called additional content. This item, which includes DLC, microtransactions and in-game purchases, accounted for 41% of revenues. It would be too optimistic to think that such a large income item will disappear from the gaming world in the near future.
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